The foundation. NPC dialogue with branching responses, quest state tracking, requirements, actions, a player journal, and an in-game editor — all in one plugin.
Per-player floating quest-state icons above NPCs. Shows at a glance whether an NPC has a quest available, one in progress, completed, or on cooldown.
A lightweight in-game dialog builder for linear NPC conversations. Build and export multi-page dialogs directly to QuestLines without writing any JSON.
How the Plugins Fit Together
Core is required. Icons and Dialog are optional companions that depend on Core being installed — they will load without it, but do nothing useful.
- Core handles all quest data, player state, NPC dialogue, and the in-game editor. It is required by both companion plugins.
-
Icons reads QuestLines’ NPC assignments from
npcs.jsonand renders per-player floating icons on top of NPCs based on the player’s quest state. No config beyondicons.jsonis needed. - Dialog provides a simplified UI for creating linear (non-branching) dialogues. Exported dialogs are written into Core’s quest directory and loaded via Core’s quest system — without Core, the exports have nowhere to go.
New to QuestLines? Start with Core Overview to understand quests, pages, and the page resolution algorithm. Then set up your first NPC via NPC Setup. Add Icons and Dialog once Core is running.
JAR Files
Each plugin ships as a separate JAR file placed in the server’s mods/ directory:
| Plugin | JAR file | Data directory |
|---|---|---|
| QuestLines (Core) | questlines-core-{version}.jar |
mods/QuestLines/ |
| QuestLines Icons | questlines-icons-{version}.jar |
mods/QuestLinesIcons/ |
| QuestLines Dialog | questlines-dialog-{version}.jar |
mods/QuestLinesDialog/ |
If you previously used the Icons plugin when its data directory was
mods/Icons/, it will automatically migrate icons.json
to the new mods/QuestLinesIcons/ location on first start.